This is a collection of ad-hoc video and image collages, edits, and generations that are all centered around some form of motion study. I've always been curious about time as a physical dimension — presumably stemming from the classic art and architecture 101 reading lists; inspired by Muybridge, Slit-Scan techniques, VFX reaearch, and more. The common thread revolves around ways to freeze and manipulate time.
It would be unfair to sugarcoat any of this work with academic context given that I was simply messing around for the most part. I expect to continue to generate half-assed video sketches from the terabytes of usless footage in my iCloud or from the wellspring of found footage that is Youtube, which maybe one day will compound into something poignant or thought provking. As of now it's just trippy edits for the most part.
I have deliberately broken down the motion studies into a few thematic chunks - namely sports, transportation, and misc. Sports as art has been an interest ever since I was teenager, where I had to balance my artistic interests with the budding professional tennis career. Building a RISD portfolio in between gruelling tennis tournaments tends to blur the lines between sports and art, which at that time most just resulted in exacerbated teenage angst. A decade and an art degree later I am starting to understand that this is a rich area of study, hoisted by modern video capture technologies and high resolution photography.