A collection of Architecture-adjacent drawings made with python, manual drafting, and everything in between. I have always been interested in making work that compels the viewer to come right up against the piece, ideally around a foot away from the wall. A lot of this work was born out of phisolophical or creative writing around matters of 2D projection, geometry, and the various approaches to rendering 3D space in two dimensions. (I can link the readings below). The author must imbue an opinion into the projection, similar to how Mercator projection is not blameless when discussing its impact on the proliferation of western imperialism (no, I won't expand on this, just ask your AI). While the subject matter of most of this work is banal, everyday stuff (you'll begin to notice this is a pattern across all my work), the manner in which it is rendered, mapped, sliced, or projected is what compels. As such, it is best to go with crude, dull subject matter when you expect to perform some complex visual operations on it.